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Load safety – logistics – transport

They shall ensure that the persons involved will be issued with a certificate stating that they have been trained and informed accordingly.

Fixed — Caster camera clips through the stone tower at the Ruins spawn on Coastline. Fixed — When an Attacker throws their drone on the windows of EXT gardens, the drone will end up inside the walls and will be able to go anywhere on the map. Dies war aus dem gleichen Grund problematisch: Casual Fixed — Error code D00A when starting or completing a game with a squad.

Fixed — LOD issue present at the bottom wall next to the Classroom. Procedures of joint checks. Fixed — Enemies can be killed through walls with a melee attack. Fixed — There is low visibility in two corners from the 1F Reception area due to a lighting issue. Fixed — After updating to Y2S1. Fixed — Operators are clipping through the desk panel while prone and can be noticed by the attackers with ease in Stock Trading Room.


He is more accepting of this helmet now. Fixed — Black Eye cameras do not always properly replicate destruction. Fixed — The Ma Mie charm is seen in low resolution.

Gases -flammable gases -non-flammable non-toxic gases -toxic gases. Fixed — There is a corrupted texture onscreen while moving forward and in prone for Sledge with Legendary uniform. Each Member State should perform four joint checks annually. Fixed — Defenders are hardly visible when attackers are peeking into windows facing North or East side.

Fixed — The book shelf in 2F Logistics Office allows bullet penetration from only one side. Fixed — Walls partially destroyed with shotguns or throwable explosives generate inconsistent vaulting prompts. Fixed — Due to improper lighting, an Operator with a dark uniform near the couch is hard to be observed at 2F Executive Lounge. Hereford Fixed — A Black Mirror can be placed on a wall that has an indestructible second layer.

Fixed — An enemy operator can appear as a 2D texture when approaching broken walls or vaulting over windows.

Fixed — The timer on death cam replay is not framed properly. Fixed — Vaulting over the counter in 1F Lobby causes the operator to break collision with the floor. Fixed — LOD issue present at Showers.

Fixed — Players do not take any damage from a Nitro Cell deployed in 2F Executive Bedroom in the corner behind the couch.


Fixed — Trash cans disappear when LOD is too low. Fixed — Rappel anchor is floating on the edge of the roof when rappelling. Fixed — When moving the camera drone vertically no sound effects can be heard. Fixed — Users are able to spawn kill from 2F Packkrichtlinien Office. Fixed — Gaps on Packrichrlinien on the first floor. Fixed — Some light poles are currently placeholders. Fixed — An Operator equipped with a shield can have their shield active up front while in drone view.

Fixed — Mira is over memory budget because of duplicated arms textures. Fixed — Big chunks of ceramic floor disappear when grenades are thrown at it. Fixed — At the beginning of his animation, Mute will have his hand and forearm in packricchtlinien body before extending them to pick up the jammer.

MoU = Fischer’s Gefahrgut-CD

Fixed — Player s in a squad or matchmaking will be disconnected from the party and game after voting for a rematch. Fixed — Fall damage is not taken if the player fires at the time of impact.

Fixed — Ammo refill counter from supply crates is missing. Fixed — Switching to cameras while stunned by a Yokai drone makes the visual effect overlap.